![]() ![]() At the beginning of the campaign, the player controls a single territory, while the computers occupy three or even four. The world of Kronus is divided into territories. It is playable with any of the seven races. The goal of the single-player campaign is to conquer Kronus. The Tau empire sent troops to pacify the situation while the Imperium turned its attention towards capturing the planet. Indeed, the fighting has multiplied following an assault of the forces of Chaos, a Waaagh! Ork and the awakening of the Necrons after a very long sleep. Kronus is a former colony of the Tau Empire. Unlike Winter Assault, Dark Crusade is a stand-alone and can be installed and used in multiplayer without requiring the original game Dawn of War or Winter Assault. ![]() It was released in October 2006 and offers two new playable races: the Necrons, and the Empire Tau, and new units for the old civilizations. Source: Warhammer 40,000: Dawn of War – Dark Crusade - SteamPowered.Warhammer 40,000: Dawn of War – Dark Crusade is the second expansion pack of the Real-time strategy video game Warhammer 40,000: Dawn of War. ![]() Personalize your army with a variety of insignias, squad colors, banners and names. Take command of two new playable races: Tau and Necron to unleash massive carnage across the frontlines of battle.ĭominate opponents online across 12 new multiplayer maps - with up to 8 players battling it out for supremacy.Ĭonquer the planet of Kronus any way you choose - leading any one of seven races on an epic crusade through an all-new, non-linear single player campaign where you can experience unique storylines from each races perspective.Ĭustomize your heros weapons, items and abilities as he grows in power and influence. Take other races strongholds by winning challenging battles on various maps individually associated with the respective strongholds. Play any of seven races, striving for control over Kronus. Over millions of years, sand and rock had covered it all until ill-fated excavations awoke the deathless. Eons ago, these were the boulevards and squares of a great necropolis built to house the bones of the races who had fallen to the Necrons, and ultimately were where the Necrons themselves retire to spend eternity. Deep under the central desert of Kronus, a vast honeycomb of skull-lined tunnels and funeral chambers house the awakening Necron menace. ![]()
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